He was confirmed to return on June 12, 2018 during E3 2018. This page was last edited on January 21, 2021, at 14:34. When this happened, anyone caught in the Inhale from before will teleport into King Dedede's mouth once the explosion ended. It can also lead to itself and other attacks if the opponent does not tech. Forward Tilt has the highest range of all. Tierlist, tiers, rankings. His back aerial, despite having a visually more accurate animation, has smaller hitboxes, slightly decreasing its range. King Dedede's best combo starter that can initiate true combos into a neutral or forward air at very low percents and back air at low to mid percents. King Dedede's below-average dashing speed also makes him over-reliant on fox-trotting to cover grounded distances, which itself is somewhat predictable. Very good range, though its fourth hitbox can only connect if the move lands at the hammer's head. King Dedede has the usual attributes of heavyweight characters: high KOing power, slow mobility/attacks, high range, fast falling speed (the fastest in the game), and large size. Strikes the opponent backward with his hammer. Lastly, Jet Hammer now deals more damage and knockback, has shield breaking potential, and it now has heavy armor before the move comes out that resists up to 14%, improving the move as a hard punish option. Back air is a potent kill option with a good range behind Dedede, which is also a good option for spacing and landing. Smash Ultimate Tier List Update: Leffen. This led to most of the community considering him as a low-mid or even low tier character. The most recent update brought in a new fighter - Sephiroth. Inhale acts as a strong command grab that can be B-Reversed for landing options against shielding opponents on the ground or on platforms above Dedede. The universal reductions to landing lag improve King Dedede's limited combo and set-up ability, making his neutral aerial a more potent combo starter, and giving his up aerial's looping hits the capacity of starting drag-down followups. He’s had plenty of dedicated trainers, too, and though he’s not quite king of the metagame, he’s powerful enough to rule over most fighters ranked lower than him. Taunting with Meta Knight and Kirby on Green Greens. A slow and powerful KOing option, it is the strongest dash attack in the game and is even stronger than some of the cast's smash attacks, KOing middleweights at around 55% near the edge due to its exceptionally high knockback. It is King Dedede's weakest throw, as it only starts KOing middleweights at around 261% on Final Destination. All of his attacks save for Up Tilt, Down Tilt, Neutral Aerial, and Dash Attack have disjointed hitboxes. Voiced by Credits roll after completing Classic Mode. Now I’ll admit that I am a bit biased towards heavy characters, which Smash Ultimate did exceptionally well with even arguably the best in the series and I am particularly fond of King K. Rool and his extremely satisfying hits. While King Dedede retains a lot of his fundamental flaws and hasn't been improved as much compared to other tepidly received characters, his buffs have nevertheless given him more consistency despite his initial nerfs. King Dedede's tired of being low tier! Universe Best Match. King Dedede was among the fighters that were summoned to fight against the army of Master Hands. A decent anti-air option with great vertical knockback, KOing middleweights at 100%. King Dedede is one of the most delightful looking villains in Super Smash Bros Ultimate. Although King Dedede is seen as a better character than he was in SSB4, his first definitive tier placement in Ultimate remains to be seen. Additionally Forward and Up Smashes deal very low knockback if they hit on the sourspots on the handle. Ultimate, first playable in Super Smash Bros. Brawl. This glitch may likely have been caused by opponents stuck during the hitstun. Up air can beat out a lot of down aerials thanks to its long-range, and it also has strong KO potential. His tilts and smash attacks, which are largely disjointed hitboxes, combine with one of the more versatile projectiles in the game, Waddle Dees, for devastating effect. King Dedede's smash attacks all possess good damage and knockback, while having their own perks: forward smash can KO as early as 30%, has deceptively short ending lag, allowing King Dedede to quickly react, while also being able to deal immense pressure to shields with only a slight charge; up smash is able to finish opponents at mid-high percentages and sports transcendent priority, supplemented with good range and speed, while being able to reach small opponents, while dealing respectable vertical knockback; lastly, down smash is his fastest smash attack in his arsenal, KOing at 80%, also having transcendent priority, and punishing rolling opponents. Published on February 15, 2019. At medium percentages, down throw to up air is a KO combo if the opponent DI's incorrectly. For a gallery of King Dedede's hitboxes, see here. Inhale also doubles as a reflector, allowing him to contest against projectile campers. In the French and European Spanish versions, the name tag and voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the" (, King Dedede is one of the only two antagonists that can be unlocked in the Light Realm, the other being. + Add an Ultimate Tier List + Add an Ultimate Stage Tier List + Add a Matchup Chart; Login with Twitter + Upload a Set + Add a Blog + Add a Tournament ... King Dedede's Latest Smash Ultimate Battles - 275 Videos. Final Smash His signature belly-flopping tackle. King Dedede is tied for the third heaviest character in the game alongside Donkey Kong, making him a super heavyweight. King Dedede was infamous for being one of the worst characters in SSB4, owing to a large number of considerable nerfs he received both at SSB4's launch and via game updates while not receiving a single buff in return, and his large amount of weaknesses, including notoriously poor frame data, his moveset's lack of power despite being a super heavyweight, and his special moveset's lack of utility outside of Gordo Throw. When he challenges the player, he is fought at Fountain of Dreams. Ultimate. Despite having the worst air mobility, his four midair jumps and Super Dedede Jump, the latter of which travels a very long vertical distance and has super armor during its ascent and descent, gives him great recovery for a heavyweight. Swings his hammer in of himself and then behind himself while twirling the hammer's head. King Dedede faces off against characters with royal titles such as kings and princesses. 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