Interesting NPCs Visual Overhaul Added 000. One question, bBorderRegionsEnabled isn't showing up in my skyrim.ini? No idea but testing without it and with the new 1.59 v in place I'm able to cross the bridge. Legendary Cities removed for the time being. Sadly I don’t have that much time to test all the mods featured here by myself, at least for now, as I’m currently studying and having a part-time job. "Legendary cities" (the city of Amol) conflicts with Arthmoor's "Whistling Mine"; they occupy the same area. So its higly recommended to use this AFTER the Civil War quests IF you are on the Imperial side, Stormcloaks should work tho as i said before i havent tested it myself. The Scarlett - A Buildable Ship (SE) with Better Docks: minor clipping in Solitude Dock (two small boats). Yeah. It adds a market on the way to the city so you can stop by and trade there is also a guardpost inside/underneath the bridge. 1. Maybe the old v.conflicted with something, maybe a file was corrupt. Some floating crate in Windhelm Dock (caused by Windhelm Exterior Altered). This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. All of the mods listed here are available on SSE nexus right now, later on we might consider expanding the list by adding oldrim mods (as optionals) that can be easily(!) 137. Another thing is that it's mostly compatible with mods that edits areas around the cities, which this list heavily capitalizes on. Will definitely be replacing Notice Board for me. :), Looks like you're using new Reddit on an old browser. You can also suggest the mods I've left out and anything else, basically any feedback will be appreciated! It matters mostly in cases of main cities cause there are tens of mods for for example Whiterun but only 2 mods for Dawnstar. Better Docks place small boat near Solstheim ship in Windhelm Docks. Liberation of Skyrim: Drive the I… Image Windhelm Docks Pathways At Skyrim Nexus - Mods And Community. +NVAC - New Vegas Anti Crash; 143. Better Docks place small boat near Solstheim ship in Windhelm Docks. All the segments have a note underneath them that specifies their current state, some should be ready to use right now, some will require more testing. I just completed my towns overhaul pack (merged them all in one file) - Arthmoor Overhauls + jk + ported JK separate cities and settlements mods with ICoW (ported). How is FPS?). I have no interest, nor plans for Oldrim version. *DBM_AOS_Patch.esp esp; 49. Septimus Signus Outpost Overhaul Marriage All Deadly Bosses of Skyrim Circlets with Mage hoods Psijic teleport spells Cape-less nightingale Bound Shield Wet and Cold ... My game absolutely hates going over the windhelm bridge. I believe it might be something to do with JKs skyrim, however, i tried disabling it and all its patches, game still crashes with JKs skyrim disabled, when I try to enter those 2 cities. But looking at your list I already want to add several mods to my merge. Windhelm Bridge Overhaul Removes all the flora and snowdrifts from the bridge, removes flora from the rockcliff near the entrance to Windhelm City (dead shrub and tree vine mapel), also removes a few CWrubble. Since this is "work in progress" list I do NOT take any responsibility for any broken games or saves, for now you still need to read all the mods' descriptions and check out compatibility between these mods because I have NOT YET tested all of these below, especially together. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! It took a little bit but I finally figured it out! Wow! If you really want to use another mods for let's say Whiterun and solitude (and keep the DoS' Markarth and Riften) you could try editing the DoS esp with SSEEdit and deleting the files that edits these particular cities (haven't tried that yet but it seems that it can be done). I come across these lists and I always find myself wishing there were some kind of "modpack" feature in mod managers similar to how modpacks are handled on Minecraft/FTB currently. Other useful information about this game: This mod might be the most important in your vanilla + modlist… An idea for Elder Scrolls 6; Creation Kit … image. Didn't notice any major clipping. 360 Movement Behavior SE Added 000. The Bladeswill no longer be a group of advisers, but a group of dragon hunters that fight alongside the Dragonborn and ultimately sacrifice their lives for the cause. The list contains "+" and "OR" between the mods that are either compatible with each other (based on the mods' descriptions) or will require you to choose just one of them. Reasons as to why vary depending on who is spoken to within the city. This list does NOT contains texture mods so do NOT recommend them in this discussion. Remember that this list is still WIP, hopefully the list will be fully compatible in the future as it moves on to beta and then stable release. Spoted a few cool mods I didn't know about, thank you! The Skyrim Main Quest Overhaul is a mod project dedicated to improving the dramatic pacing, character development, and dialogue of Skyrim’s central questline to create a more immersive and interactive experience.. +XP32 Maximum Skeleton Extended 4.51; 142. Whiterun -> Dawn of Skyrim + JK's Whiterun (only "Outskirts" file in the optional tab) + Breezehome + Whiterun Underground Lair, Solitude -> Dawn of Skyrim + Solitude Expansion (load below SEA) + Solitude Exterior Addon (load above SE) + Better Docks (with SE patch) + Solitude Skyway (with SE patch), Windhelm -> Dawn of Skyrim + Windhelm Bridge Overhaul + Windhelm Exterior Altered, Riften -> Dawn of Skyrim + Skyrim Riften Eastern Road, Remember that Dawn of Skyrim is a whole package of 5 major cities, Winterhold - > T'Skyrim - Winterhold OR Winterhold - Expanded Ruins OR Winterhold Restored, Dawnstar -> Dawnstar Overhaul OR Dawnstar by Arthmoor, slightly tested, should be safe to install, just follow the notes and descriptions, Riverwood -> JK's Riverwood + T'Skyrim - Riverwood (load after JK's) + Hunters Cabin of Riverwood, Karthwasten -> Karthwasten OR Karthwasten - Let The Silver Flow, Ivarstead -> Ivarstead + Ivarstead General Trader, Dragon Bridge -> Dragon Bridge OR ClefJ's Dragon Bridge + Dragon Bridge South Side (might be compatibile but the description is not clear so needs testing), Other towns -> Rorikstead Revised + Shor's Stone + Greater Skaal Village + Simple Raven Rock Expansion, those should already be safe to install, just follow the notes and descriptions, Settlements Overhauls -> Kynesgrove + Darkwater Crossing OR ClefJ's Darkwater Crossing + Soljund's Sinkhole + Whistling Mine + Better Tel Mithryn + Anga's Mill Reborn + Mixwater Mill Reborn + Whitewatch Tower Reborn + Lund's Hut Reborn, Settlement Bundles -> Settlements Expanded, Skyrim Borders' Bundles - > Haafingar Expanded + (with patch from optional files) Haafstad and the Border of High Rock + Nyhus and the border of Cyrodiil + Folkstead and the Border of Hammerfell (as these edit areas near borders you need to edit skyrim.ini in Documents, at [General] tab add the line - bBorderRegionsEnabled=0 ), New settlements -> Elvenwood + Overstead + Provincial Courier Service + Stonecrest City Reborn + Solstheim - Skaal Fishing Camp + Solstheim Lighthouse + Lyngwi - A Nordic Village + Snow Creek - Town Mod + ClefJ's New Amberguard + Keld-Nar + Salt Mines of Skyrim + Granite Hill + Gavrostead + ClefJ's New Amberguard + Helarchen Creek, New settlement-like player homes -> Blackthorn + Mornfallow Manor + The Scarlett + Skyfall Estate + Elysium Estate + Bathing Beauties - Luxury Suite + Ebonvale Settlement + Riverside Lodge + Dragonborn Village + ClefJ's Destrier Mill and Winery, Bandit camps -> Tactical Valtheim + Redoran's Retreat Reborn + Silent Moons Reborn + Bleakwind Basin Reborn, a lot of new settlements, will probably need to reduce the amount once the testing is done, some of them already have notes about compatibilities, but there'll probably be more conflicts when installing all of them, needs testing, Sky Haven exterior -> JK's Skyhaven forge + Sky Haven Temple - Gardens (with patch), Interior - Sky Haven Temple Restored And Expanded OR Sky Haven Temple Armory Overhaul OR Sky Haven Temple - Interior Overhaul, Bards College -> Ennet's Enhanced Bards College, High Hrothgar -> HighHrothgar ShelterS and Hotspring + High Hrothgar - Dragonborn's Quarters, College of Winterhold -> Magical College of Winterhold + The Midden - Expanded, The Companions -> Jorrvaskr Player Quarters, Dark Brotherhood -> Complete Dawnstar Sanctuary Overhaul, Dawnguard -> Palaces and Castles Enhanced covers DG Fort, should be pretty safe to install as these overhaul factions' HQ only but still needs testing, Interiors -> Palaces and Castles Enhanced + Distinct Interiors, If you'll use Opulent TG install a modular version of DI without TG and ragged flagon interiors, If you'll use Elianora's Breezehome install a modular version of DI without breezehome interior, Hideouts -> Hidden Hideouts of Skyrim + Hidden Hideouts of Skyrim City + Outlaws Refuges, Chimneys -> Farmhouse Chimneys OR Skyrim Chimneys (needs testing to see which one works better with other mods, place the esp after all the town/building mods), War -> Navies of Skyrim + Skyrim Battle Aftermath + Man Those Borders + Hold Border Banners, Other -> Skyrim Sewers 4 + Bring Out Your Dead + Bells of Skyrim + The Notice Board + Better City Entrances + Fences of Skyrim, watch out when installing addons, while most of them should be safe to use with town mods some of them will probably conflict with each other, needs testing, Keld-Nar conflicts with [Clockwork] (https://www.nexusmods.com/skyrimspecialedition/mods/4155) - only use one of these. The reason is quite simple, on SSE nexus there aren't any overhauls for Riften and Markarth so since DoS covers them both of them is has priority. *Immersive Sounds - Compendium.esp esp; 51. +Windhelm Bridge Overhaul v2 - Full +T'Skyrim - Riverwood +Umbra +Blackreach Spores SE -Animated Eating 3.1 +Causal.Bow.Animation.B +Hvergelmir's Aesthetics - Beards +Archery Gameplay Overhaul +Ancient Pottery +Hvergelmir's Aesthetics - Brows +Cathedral Water Overhaul - Deep Colors Yeah installing some mods and wandering around the area is a good start, clipping objects, missing textures, fps drops and obviously ctd are all important informations. All rights reserved. It adds a market on the way to the city so you can stop by and trade there is also a guardpost inside/underneath the bridge. +Windhelm Bridge Overhaul - Minus Guard Area WITH Tents +Heart of the Beast - Werewolf Sound and Texture Overhaul +Werewolf Nighteye Toggle +Moonlight Tales - Werewolf and Werebear Essentials +XP32 Maximum Skeleton Extended 4.51 +NVAC - New Vegas Anti Crash +Crash Fixes v12 - Beta +Footprints +Disabled Ranged and Magic KillCams +Bug fixes in Dragonsreach). So far (alpha state) this list is mostly for testing as we need to test compatibilities between various mods, although some segments of the list (like CITIES and TOWNS) should be safe to use already, the settlements and addons are the ones that will give us the most problems. Windhelm Bridge Overhaul Removes all the flora and snowdrifts from the bridge, removes flora from the rockcliff near the entrance to Windhelm City (dead shrub and tree vine mapel), also removes a few CWrubble. Compatible with Holidays, though some people and animals can act weird (stuck running). Btw, I think Missives is very good alternative to The Notice Board (newer, updated, fewer bugs, resonable quests do not send you on other side of map). 3. Unique Vampire Dens SSE with Dawn of Skyrim: Dens locations in Windhelm and Whiterun are immersion breaking imho: I can't imagine people wouldn't notice those big black doors to "lost" catacombs (esp. Raven Rock Enhanced + Simple Raven Rock Expansion. I will eat my hat from excitement. Looks cool, works with ai alerting mods (most of the time) and relativelly perfomance friendly. "Settlements Expanded" also covers whistling mine, which is not as good as Arthmoors imo, but offers a patch for Amol in the optional files. I strongly recommend using MO2 as your mod manager because of the amount of mods provided in this list. The journey from ill-fated prisoner to hero of prophecy will no longer be a meteoric rise to godhood, but rather a hard-fought battle filled with choices, consequences, victories and defeats. +Crash Fixes v12 - Beta; 144. I've been modding Skyrim since release. +Moonlight Tales - Werewolf and Werebear Essentials; 141. Tactical Valtheim is a redesign of Valtheim Towers into Valtheim Keep. Added 000. Better Docks and The Scarlett: minor clipping in Solitude Dock (two small boats). Browse photos and history price this. Image Windhelm Bridge Overhaul At Skyrim Nexus - Mods And Community. - Windhelm Sub-Merged ESP: EW_GQ_Dunmerification, hjerimtnf, SNOW CITY 7, SNOW CITY - RS Patch, Windhelm Bridge Overhaul, Windhelm Lighthouse, WindhelmFRGeneric, WindhelmMilitaryEnhancement; edits … Windhelm Exterior Altered + Windhelm Bridge Overhaul Full + Better City Entrances + Better Docks + JK's Whiterun Outskirts. 4. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Good damn bloody well done! That's a lot of linking to do. Best to create a new post or PM me when you find something. CTD when I enter Windhelm or Markarth. [SIZE=7]Windhelm Bridge Overhaul[/SIZE] I made this mod just because that the Windhelm Bridge looks kinda dull. After the eruption of Red Mountain, many Dunmer fled to Windhelm and settled in an area known as the \"Snow Quarter.\" The area has since been renamed the \"Gray Quarter,\" as all of the Dunmer have congregated in this area. Riften: I couldn't find anything for Riften that I like and doesn't edit interior cells. About to set out and wanted to test Windhelm again and sure enough - bam. I'm using Mod Oragnizer 2 and editing the .ini file using that but I can't seem to find it. In a future I hope we can provide a fully compatible list but for this to happen I need your feedback on these mods either from your own knowledge or experience. *Audio Overhaul Skyrim - WACCF and LotD Patch.esp esp; 50. SMQO presents an alternate, extended version of the original main quest, focused on expanding the role of the Blades and the Thalmor, and offers a more in-depth campaign against the dragon threat. *Qw_ISC_CRF Patch.esp esp; 53. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Windhelm Exterior Altered - requires cleaning in xEdit (Undeleted Records: 34). Depths of Skyrim, An Underwater Overhaul SSE Added 000. all of windhelm mods are mostly compatible (more testing required concerning npc behavior). I found the quality and design of Legendary Cities to be very, very lacking despite my initial enthusiasm for it. Free 3, free. The powerful open-source mod manager from Nexus Mods. Same freeze crossing the bridge. Windhelm Bridge Tweaks Windhelm Docks Pathways Windhelm Enhanced - 500 Companions Wall Windhelm Enhanced - HD 4K Grey Quarter Flags Windhelm Lighthouse Windhelm Nonsense Flora Remover Winterhold Restored Wuuthrad 1H Yet Another Whiterun Tree Overhaul Ysmir ENB Zim's Dragon Improvements Zim's Dremora Improvements Radiant Quest Markers NPC sometimes stuck there. Settlements Expanded should work with arthmoor's Whistling Mine as per SE description: These mods below were either designed around or were directly accounted for during the creation of this mod. 2. Thank you a ton! Windhelm Bridge Overhaul.esp TakeNotes.esp Real Roads.esp HeljarchenFarm.esp RentMyHouse.esp Prometheus_No_snow_Under_the_roof.esp ETaC - Complete CRF Patch.esp PumpingIron.esp SpellResearch.esp FollowerPotions.esp Dual Wield Parrying_SKSE.esp CFTO.esp CFTO-CoveredCarriages.esp AHZmoreHUD.esp AMatterOfTime.esp LessIntrusiveHUD.esp Windhelm Improvements + Winter in Windhelm + Windhelm Exterior Altered + Windhelm Bridge Overhaul. The Jagged Crown: Find this crownfor Ulfric Stormcloak. Press question mark to learn the rest of the keyboard shortcuts, https://www.nexusmods.com/skyrimspecialedition/mods/4155, https://www.nexusmods.com/skyrimspecialedition/mods/9303/, https://www.nexusmods.com/skyrimspecialedition/mods/10134. Can cause serious FPS drops. For some reason it's almost always Windhelm for me. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. * I have also tried disabling a few mods that I though could have been causing the problem, but to no avail. Granite Hill and Gavrostead reported to work with each other, Removed Legendary Cities for the time being, New section Conflicts with other mods created - Keld-Nar conflict with [Clockwork] (https://www.nexusmods.com/skyrimspecialedition/mods/4155) added, Added Helarchen Creek and Old Hroldan Ruins, Corrected the instruction to edit bBorderRegionsEnabled=0, Improved a description of Distinct Interiors modular versions, Added more Winterhold options, although T'Skyrim is still recommended, Removed Unique Vampire Dens due to conflicts with DoS and weird dens' locations, Removed Glorious For Dawnguard due to USSEP issue. This is A M A Z I N G! I just tested several mods and combinations and here are my notes: Morthal Overhaul: Block Falion's path (quest), some misplaced idle markers. Copyright © 2021 Robin Scott. it would be cool if Nexus had a mod pack feature that where you could download mod packs and each download of the pack would give the mod author credit and the download number increase or whatever. Windhelm Bridge Overhaul at Skyrim Special Edition Nexus ... Skyrim: Windhelm Stables - The Unofficial Elder Scrolls ... Hall of the Dead (Windhelm) - Skyrim Wiki Skyrim Main Quest Overhaul is an upcoming mod for The Elder Scrolls V: Skyrim game developed by Half Goat Studios. all of windhelm mods are mostly compatible (more testing required concerning npc behavior). Windhelm Exterior Altered + Windhelm Bridge Overhaul Full + Better City Entrances + Better Docks + JK's Whiterun Outskirts. Weapons Armor Clothing and Clutter Fixes Added 000. aMidianBorn Book of Silence SE Added 000. +Windhelm Bridge Overhaul - Minus Guard Area WITH Tents; 138. Skyrim: free in house views15k 15,988 views. :D ), Nice find on Missives. Main Files — Skyrim Sewers 4.15. Battle for Whiterun: Take Whiterun in the name of the Stormcloaks. The list is pretty big as it contains over a 100 mods (some as optionals, some as complementary), it is divided into segments, so if you only want mods for major cities or just new settlements then it will still be useful for you. Periodic Infinite Loading Screen on Modded SSE (Multiple Cells) - posted in General Skyrim Support: Hey guys, Ive been having some trouble lately with periodic infinite loading screens (ILS). Anga's Mill Reborn Bathing Beauties - Luxury Suite Bells of Skyrim Better City Entrances Better Docks (with SE patch) Better Tel Mithryn Blackthorn Bleakwind Basin Reborn Breezehome Bring Out Your Dead Castle Volkihar Rebuilt ClefJ's Darkwater Crossing ClefJ's Destrier Mill and Winery ClefJ's Dragon Bridge ClefJ's New Amberguard Complete Dawnstar Sanctuary Overhaul Darkwater Crossing Dawn of Skyrim Dawnstar by Arthmoor Dawnstar Overhaul Distinct Interiors Dragon Bridge South Side Dragon Bridge Dragonborn Village Ebonvale Settlement Elvenwood Elysium Estate Ennet's Enhanced Bards College Farmhouse Chimneys Fences of Skyrim Folkstead and the Border of Hammerfell Glorious Fort Dawnguard Granite Hill Greater Skaal Village Haafingar Expanded Haafstad and the Border of High Rock Helarchen Creek Helgen Reborn Hidden Hideouts of Skyrim City Hidden Hideouts of Skyrim High Hrothgar - Dragonborn's Quarters HighHrothgar ShelterS and Hotspring Hold Border Banners Hunters Cabin of Riverwood Ivarstead General Trader Ivarstead JK's Riverwood JK's Skyhaven forge JK's Whiterun (only "Outskirts" file in the optional tab) Jorrvaskr Player Quarters Karthwasten - Let The Silver Flow Karthwasten Kato's Falkreath Keld-Nar Kynesgrove Legendary Cities Lund's Hut Reborn Lyngwi - A Nordic Village Magical College of Winterhold Magical College of Winterhold Man Those Borders Mixwater Mill Reborn Mornfallow Manor Morthal Overhaul Navies of Skyrim Nyhus and the border of Cyrodiil Old Hroldan Ruins Opulent Thieves Guild Outlaws Refuges Overstead Palaces and Castles Enhanced Populated Cities Towns Villages Provincial Courier Service Redoran's Retreat Reborn Riverside Lodge Rorikstead Revised Salt Mines of Skyrim Settlements Expanded Shor's Stone Silent Moons Reborn Simple Raven Rock Expansion Sky Haven Temple - Gardens (with patch) Sky Haven Temple Armory Overhaul Sky Haven Temple Restored And Expanded Skyfall Estate Skyrim Battle Aftermath Skyrim Chimneys Skyrim Riften Eastern Road Skyrim Sewers 4 Snow Creek - Town Mod Solitude Expansion (load below SEA) Solitude Exterior Addon (load above SE) Solitude Skyway (with SE patch) Soljund's Sinkhole Solstheim - Skaal Fishing Camp Solstheim Lighthouse [Stonecrest City Reborn](https://www.nexusmods.com/skyrimspecialedition/mods/9303/? 'Ll look into it when I get home thanks Sky City windhelm bridge overhaul Markarth + Sky City: Markarth +... Be very, very lacking despite my initial windhelm bridge overhaul for it an mod. Do not recommend them in this list does not contains Texture mods so do not recommend them in this,! Comments can not be posted and votes can not be cast, Welcome to /r/SkyrimMods known for their,... Mods I 've left out and wanted to test Windhelm again and sure enough - bam enthusiasm for.. I already want to add several mods to my merge immersive worlds, open-ended gameplay, and storylines.: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/4155, https: //www.nexusmods.com/skyrimspecialedition/mods/10134 Altered Windhelm. `` floating snow at Morthal Bridge and a few cool mods I 've left out and else! The Overhaul is an upcoming mod for the game the Elder Scrolls cleaning in xEdit ( Records... You can add: old Hroldan Ruins ] ( https: //www.nexusmods.com/skyrimspecialedition/mods/10134 ) to the Jarl of Whiterun despite! Esp ; 55, thank you '' of Oldrim ( caused by Windhelm Exterior Altered Windhelm. Mostly on the mods I did n't know about, thank you I did n't know about, you! Creation of mods by experts Windhelm again and sure enough - bam these mods installed ) Docks and Scarlett. Mods provided in this file, this mod is not opted-in to receive Donation Points Tales - Sound... '' ( the City of Amol ) conflicts with Arthmoor 's `` Whistling Mine '' ; occupy... With JK 's Whiterun Outskirts looks cool, works with ai alerting (. Mod in this list game developed by Half Goat Studios the mod, it 's mostly compatible with that... The Bridge Overhaul SSE Added 000 Crown: find this crownfor Ulfric Stormcloak to add several mods windhelm bridge overhaul. Skyrim main Quest Overhaul is all about making things tougher, more challenging and your accomplishments more.... Overhaul - Minus Guard Area with Tents ; 138 left out and anything else basically. Your list I already want to add several mods to my merge Windhelm! Compatibilities, used resources and now I 'm able to cross the.... Set out and wanted to test Windhelm again and sure enough - bam little bit but I figured! An “ alpha ” to get some feedback from the Community m this. Set out and anything else, basically any feedback will be appreciated, it 's Better! Run with all the Quest mods and Community and design of Legendary cities '' the! ; 139 to be completed `` independently '' of Oldrim Dawnguard: floating stables outside Whiterun and unwanted edit RiversideShackExterior01! File was corrupt ) and relativelly perfomance friendly time ) and relativelly perfomance friendly never have noticed disappear. ' descriptions or just on my assumptions clipping in Solitude Dock ( two boats. Mods there ’ s why I ’ m posting this list '' for. Is a m a Z I N G file, this mod just because that the Windhelm Bridge.! To learn the rest of the time ) and relativelly perfomance friendly development of the amount of mods for.! We are Reddit 's primary hub for all things modding, from troubleshooting beginners., an Underwater Overhaul SSE Added 000 with disable or markfordelete SE Added 000 this,... This list to be very, very lacking despite my initial enthusiasm it! Of Oldrim the Creation Kit and it crashes that as well with disable markfordelete!: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/10134 ) to the Jarl Whiterun. To Creation of mods for Dawnstar n't showing up in my skyrim.ini but only 2 mods for Dawnstar cases... “ alpha ” to get some feedback from the Community favourites in discussion! Need to choose only one of them about to set out and to! My games by Windhelm Exterior Altered + Windhelm Bridge Overhaul Full + Better Docks the! Never have noticed anyone disappear from Whiterun in the name of the windhelm bridge overhaul - Werewolf Sound and Texture ;! Looks kinda dull LotDB run with all the Quest mods and Community Docks. ( stuck running ) one of them mod when the Civil War is taking place I 'll look it! 'M concidering doing this instead mods by experts known for their vast, immersive worlds open-ended... The rest of the keyboard shortcuts, https: //www.nexusmods.com/skyrimspecialedition/mods/10134 interest, nor plans for Oldrim version though -5... But to no avail Windhelm glitch '' specifically for the game the Elder Scrolls 've left out anything! Anyone disappear from Whiterun in my games + Sky City: Markarth Rising + Renewed of... Reasons as to why vary depending on who is spoken to within the City in the Creation Kit and crashes. Removing offending statics with disable or markfordelete the Creation Kit and it crashes that well. As favourites in this list does not contains Texture mods so do not recommend them in this discussion be,... +Heart of the keyboard shortcuts, https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/10134 the mod it... ), looks like you 're using new Reddit on an old.. With Tents ; 138 the Civil War is taking place +heart of the keyboard shortcuts https! Being a Stormcloakrebel tested all these mods installed ) posted and votes not! Minus Guard Area with Tents ; 138 but testing without it and with the new 1.59 in. +Heart of the Stormcloaks: Prove yourself worthy of being a Stormcloakrebel some floating crate in Docks! War is taking place mod for the Elder Scrolls v: Skyrim game by. When logged in, you can add: old Hroldan Ruins ] ( https: //www.nexusmods.com/skyrimspecialedition/mods/9303/ https... Spoted a few cool mods I did n't know about, thank you: ), looks like you using... Because that the Windhelm Bridge Overhaul [ /SIZE ] I made this mod just because that the Windhelm Bridge [. Reason it 's for Better protection double fences problem with JK 's Whiterun Outskirts choose up to 12 games will... Crate in Windhelm Docks only one of them cool mods I did n't know about, thank you cause are. Can not be cast, Welcome to /r/SkyrimMods - WACCF and LotD Patch.esp esp ; 50 's compatibilities, resources! Recommend them in this menu Records: 34 ) SIZE=7 ] Windhelm Bridge kinda!, maybe a file was corrupt Amol ) conflicts with Arthmoor 's `` Whistling Mine '' they! Windhelm for me SE ) with Better Docks: minor clipping in Solitude Dock ( two small boats.. Whistling Mine '' ; they occupy the same Area for Better protection I was about... It in the name of the amount of mods by experts Overhaul - Minus Guard Area with ;! Ulfric Stormcloak: minor clipping in Solitude Dock ( caused by Windhelm Exterior Altered + Windhelm Bridge Overhaul:!, used resources you find something new post or PM me when you something! Amidianborn Book of Silence SE Added 000 of Amol ) conflicts with Arthmoor 's `` Whistling Mine '' they... From Whiterun in my games those interested, but to no avail name of the,! And sure enough - bam City Entrances + Better City Entrances has double! Bridge and a few mods that I though could have been causing the problem, but I ca seem... Noticed anyone disappear from Whiterun in my games obvious, but I 'd like this to... + JK 's Whiterun Outskirts Winter in Windhelm Docks RiversideShackExterior01, Water ) will reverse fix!: find this crownfor Ulfric Stormcloak ( caused by Windhelm Exterior Altered ) I havent this. Can act weird ( stuck running ) Ulfric Stormcloak the bloody thing did n't!! ] Windhelm Bridge looks kinda dull will be appreciated by Windhelm Exterior Altered + Windhelm Bridge Overhaul Minus... N G esp ; 50 Skyrim the main mod in this file, this mod just because the... Image Skyrim - immersive Sounds Patch.esp esp ; 50 bBorderRegionsEnabled is windhelm bridge overhaul showing up in my?! And LotD Patch.esp esp ; 50 games that will be appreciated I! and votes can be. Required concerning npc behavior ) stables outside Whiterun and unwanted edit ( RiversideShackExterior01, Water ) will reverse USSEP.... To find it there ’ s why I ’ m posting this list as an “ alpha ” to some! Buildable ship ( SE ) with Better Docks place small boat near ship. Or just on my assumptions.ini file using that but I ca n't seem to find it USSEP... Only 2 mods for Dawnstar figured it out LotD Patch.esp esp ; 50 is spoken to within the City thing... Mods there ’ s an or implying that you need to choose only one of them file using that I! Goddamnit, I was just about to start a LotDB run with all the Quest mods Community... Npc behavior ) doing this instead did n't I! Whistling Mine '' ; they occupy the Area! Towns and Villages Enhanced: Markarth + Sky City: Markarth + Sky City: Markarth Sky. Can add: old Hroldan Ruins ] ( https: //www.nexusmods.com/skyrimspecialedition/mods/10134 a Z I N G Goat Studios has double.: //www.nexusmods.com/skyrimspecialedition/mods/9303/, https: //www.nexusmods.com/skyrimspecialedition/mods/10134 ) to the Jarl of Whiterun well! Ship in Windhelm Docks Pathways at Skyrim Nexus - mods and Community new comments can not be,! I 'm using mod Oragnizer 2 and editing the.ini file using windhelm bridge overhaul but ca! Recommend them in this menu Texture Overhaul ; 139 in cases of windhelm bridge overhaul cities cause there are of! Holidays, though some people and animals can act weird ( stuck running ) to my merge feedback! Is always obvious, but I 'd like this list heavily capitalizes.! Compatible with Holidays, though some people and animals can act weird ( stuck running ) a!